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View Full Version : Calling all Quadro users for advice. THANKS


nitindesign
01-17-2006, 09:05 PM
I have to decide between a 7800GTX/512 Mb card and a Quadro 4500FX. I DON'T play any games. So purely for 3d work.

* Is the performance of the Quadro card in Maya really superior under every day usage
conditions?

* Are the drivers really rock solid and less buggy?

Nvidia and Alias do not recommend GeForce cards for use with Maya as you may experience various refresh, display and stability problems and inadequate performance.
We suggest you choose from Nvidia's workstation cards instead, such as the Quadro families which are much better suited to high-end 3D packages such as Maya.

Is the above text pure marketing talk or do they really performs PERFECTLY in Maya?
Any comments?

P.S- Yes I did read the article on the front page but they are just bunch of numbers. I am talking about real world usage :)

For the record I was perfectly happy with GeForce 4600Ti performance on my old system when using Maya but the current borrowed card Geforce 6600 has given me nothing but trouble in Maya. I have reinstalled the OS twice and tried different drivers but I can still crash the system and get BSOD when using Maya.



http://nitindesign.com/dalco/errorBLUE.gif

Lorecanth
01-17-2006, 09:14 PM
I just like the quadro's because they come with the professional support packages. ie I can have someone come to my workplace and replace the graphics card within 4 hours, and I don't have to worry about it.

thatoneguy
01-17-2006, 09:26 PM
I haven't noticed the viewports feel any faster. But according to this article I'm wrong:

http://features.cgsociety.org/story_custom.php?story_id=3321&page=

Go figure.

swag
01-17-2006, 10:55 PM
go for a real quadro or a softquadro the rest is a pain in the ass and u have no fun

sacslacker
01-17-2006, 11:00 PM
I have a 4500 and compared to my old card (Geforce) it's much better. I can handle many more objects on the screen, there are no display bugs that I had with the other card. Things like that. The drivers seem rock solid for me but I've only been playing with the card (and the new Boxx it came in, woo hoo!) for about a month. So far, it's proven to be well worth the cost of the card.

Oh and just for the record, it plays games very well too! Shhh, don't tell my wife that I play games on my "just for work" workstation. =)

nitindesign
01-18-2006, 08:07 PM
One last bump! Thanks to those who replied.
Anyone else with an opinion? Preferably people who use it professionally to earn a living :wavey:

sacslacker- What was your older GeForce card?

leigh
01-18-2006, 11:11 PM
Almost of us at work are using Quadros (some older models, some newer ones). No problems here at all :) These cards kick ass!

The only issue I have ever encountered with Maya and these display cards is that it doesn't seem to like the nView setting that stretches your desktop across multiple monitors.

scottsch
01-19-2006, 12:57 AM
There are pros and cons to Quadro vs. Geforce.

I replaced a GeForce Ti4200 with a Quadro 700 for about $325 (about 6 months ago). I'm still using AGP and needed both DVI and VGA ports on the card, for a CRT and an LCD. It also is passively cooled - no fan, which is nice. I'm very happy with it, but people can get a lot more power for that $ if they go w/ a PCI-X Geforce.

High density models can be tumbled/rotated at least twice as fast in the viewport and Maya seems more stable. Drawing with the brush tools became much faster and easier.

I've tried softmodding the geforce and I just don't like the idea of it, it didn't seem to do anything for my 4200 except introduce problems when I would install new Nvidia drivers.

The multiple monitor thing is a problem for me, the channel box doesn't always redraw correctly if you span the monitors or have Maya open on one monitor with another application on the other. I've had a little trouble with hypershade and the channel box being open at the same time in this situation - you can't adjust some attributes in the channel box if the hypershade is on top of it even by a little bit. But it still works mostly. My point is though, that things don't become "perfect" even with the Quadro in your machine.

Having two screens with a different viewport on each one doesn't slow the Quadro down at all. It's really nice if you can get one, but the Geforces are still a lot cheaper and are probably just as good at this point - things have improved a lot with the newest cards being incredibly fast. It's silly that Alias doesn't technically support the fastest Geforce cards, even though they work.

My opinion on Quadro is that if you have a brand new machine (PCI-X motherboard) that can handle the lastest Geforce 7800 series, get the Geforce, and test maya with it. If maya doesn't work in every way, it's still going to be crazy fast, and 5 times cheaper than the best Quadro.

The exception here is if you are rendering particles in hardware rendering mode. Then you have to have to really examine if the geforce will work - because it's not supposed to. My old one didn't - whereas my Quadro is great at it.

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