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View Full Version : Help 3dsmax with speeding up in view port


jks84
01-16-2006, 09:00 PM
Im creating a short Animation, the thing is when turn on turbo smooth and play back the preview in the track bar in real time at the view port it very lag and is not other effect like light, just basic default light, and the things is he think this can be solve by using quadrofx 540 so he brought it, the worst is after he instaslled propely with the Maxtream driver the Frame stil lag as normal pc about 3-5 fps. :cry: can anyone know why there are no different with my old spec? my old graphic card is ati 9550 w amd athlon 2200

prox-emics
01-16-2006, 09:32 PM
depending on how many polys your looking at, the graphic card still might not be able to handle it..and depending on what your previewing it might be due to the cpu as well, though im not a tech guru so im not positive, just some advice.

prieMAX
01-17-2006, 07:20 AM
base on my exp. using max, I don't using opengl, try change to DirectX on display driver, some how I think I got more faster/performance rather using opengl

in directx option uncheck box all using triangle

but still I think this not help much..., some people say it depand your cpu too

for me I just want buy new quadro 1400/3450 and amd x2 system

RiKToR
01-20-2006, 07:55 AM
Use Directx because, according to autodesk, max as a special cache that is loaded into your gpu ram. So basically your models are cached into memory and accessed right from the same board. This is what an autodesk guy told us at a preview of max 7 at my school.

prox-emics
01-20-2006, 04:15 PM
So is the recomendation to use direct-x with max all the time, or just for this general question?

Hugh-Jass
01-20-2006, 05:59 PM
on my system four viewport windows bog my speed down as opposed to running one view "maximised"...I get a noticeable speed improvement when i do this

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01-20-2006, 05:59 PM
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