PDA

View Full Version : Tint and alpha mapping


brammelo
11-29-2002, 02:25 PM
Hi all,

Just ran into one of the typical POST-characteristics of DOF. I was trying to combine the tree library elements from maxon with the tint option in DOF. Apparently, tint doesn't work with geometry mapped with an alpha image (which is how the trees are build). Makes sense of course, but you have to experience it first before realizing it. Means probably I'll have to stick with real fog and environment.

Cheers,
BaRa

CGTalk Moderation
01-13-2006, 10:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.