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View Full Version : Maya -> shockwave ~export failures~ (mirrored geometry)


Jerkazoid
01-12-2006, 07:35 PM
having a HUGE headache trying to export Maya created game levels into shockwave

process)

create 1/2 of an arena
group the objects
duplicate
scale X to -1

*scale -x instantly causes problem in maya alone. (why?)

fix process)
take each mirrored object and combine with a new polycube
select>faces and delete the combined cube faces

from there the objects are *fixed* with flipped normal issues (however 1/2 the time Maya just yoinks out of existance anyway )

now combine the entire level and try to export
shockwave export fails.

does anyone have any information on a better process, reason why, any workarounds and fixs for these issues?

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01-12-2006, 07:35 PM
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