Macko-San
01-11-2006, 08:40 AM
I´m using blurred ray traced reflections in a Vray material to get subtle reflections on a wooden floor. The problem is that the lights in my scene become overexposed or something on the floor.
Is there any way to get around this?
Im thinking that what I´m getting might be a specular highlight, if thats the case, how do I turn those off in a vray material? Doesn´t seem like that though, when i turn off specular on the light i still get this glowing thing on the floor.
Is there any way to get around this?
Im thinking that what I´m getting might be a specular highlight, if thats the case, how do I turn those off in a vray material? Doesn´t seem like that though, when i turn off specular on the light i still get this glowing thing on the floor.
