View Full Version : Hannibal Lecter - Realtime Character
kuman 01-11-2006, 06:33 AM hey guys
here's my latest project.
wanted to practice painting so its old school style (no normal maps, just color).
also wanted to study likenesses for my next few projects.
anyway, here it is, hope you dig it. :)
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http://www.3dartisan.net/~kuman/hannibal/hannibal_final.jpg
http://www.3dartisan.net/~kuman/hannibal/hannibal_final_exp.jpg
http://www.3dartisan.net/~kuman/hannibal/hannibal_pose.jpg
http://www.3dartisan.net/~kuman/hannibal/hannibal_texture.jpg
http://www.3dartisan.net/~kuman/hannibal/hannibal_wire.jpg
http://www.3dartisan.net/~kuman/hannibal/hannibal_studys.jpg
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thanks for checkin it out
-k
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Guy In Rubber Suit
01-11-2006, 06:45 AM
That's some very nice work there. This isn't for any specific game/mod or anything right? Just personal work?
The only problem I have with it is that the arms are too short, the bicep and forearm should be slightly longer. He kinda looks like a deformed person.
Other than that, the modeling is top notch and I really love the textures and even your study paintings.
i really like this , very cool indeed.
BananaSalat
01-11-2006, 07:50 PM
Some really great texture skills you got there.
antodonnell
01-11-2006, 10:52 PM
Great work kuman, I really like the texture. Plus the character is instantly recognisible. What size is the texture map ?
Brownboot
01-11-2006, 11:30 PM
Very solid. Looks like him, and amazing texture job.
PhilOsirus
01-12-2006, 01:54 AM
The body seems to be of the right size, it's the head that is too big. Otherwise it's a very good job, but I would desuaturate the textures, give it a grittier tone because it looks cartoonish at the moment, especially the blue of the suit.
Good job!
xcomb
01-12-2006, 03:24 AM
Awesome job! I like the detailing and clean work you have done!
Very nice texture.
Jeremy
01-12-2006, 03:26 AM
nice work man, been cool watching this one progress, the hard work on the textures definately paid off. I have to agree the arms might be a tad to short but either way this will make a nice addition to your portfolio.
-J
Blackhorse
01-12-2006, 03:33 AM
very impressive hand painted texture mapping. I really like the total feeling of the character. He looked so personality.
foreverendering
01-12-2006, 03:39 AM
Hey man it was fun watching this project evolve and the finished work looks really good! He is very recognizable to me which labels this effort a success in my book - likenesses are so hard to do !
-KDX-
01-12-2006, 07:00 AM
this best part about this piece is that it is JUST saturated and stylized enough to have it's own identity while at the same time not looking 100% like Hopkins...super good.
I love this one....inspirational game art.
-KDX-
mindrot
01-12-2006, 10:05 AM
Hey kuman... lovely work.
You've really captured the character of Hannibal- his menacing presence.
One thing I'm not too sure of is the actual likeness to Anthony Hopkins. Something seems not quite right. It does look like him, but more in a sort generalised way... if that makes sense??
Quality work otherwise :thumbsup:
SHEPEIRO
01-12-2006, 02:06 PM
:thumbsup: excellent work, the texture, is outstanding, the only crit i have, is the forehead is just a tad too tall, and the head a smidgen to short, gives it a strange kind of look.
ps do you have any good tuts for fixing seams, ive had right probs with my method recently, im sure it used to work, but when i last tryed it i got black mesh lines :banghead:
EricChadwick
01-12-2006, 02:53 PM
Looking good as usual. The likeness is solid.
I agree the saturation is a bit much, and contrast too. I think it could really benefit from coming down a couple notches. I took the liberty of a quick adjustment, hope you don't mind.
And remember this site? Ben Regimbal has some great work, notice the subtle coloring and shading, in particular...
http://www.planetquake.com/polycount/cottages/b1ll/wr_tex.jpg
(I d/l his site to our local library... \\Rembrandt\Production\Art_Content\Theme\Art_Characters\Benoit_b1ll_Regimbal)
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