View Full Version : Fix Symmetry - a script for modeling
Stoehr 01-10-2006, 10:11 PM For those interested, I made a short script to fix symmetry. (http://theladyandthelion.com/wordpress/?p=33)
It deletes the current symmetry map, and assigns a new symmetry map.
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dwigfor
01-11-2006, 12:51 AM
There was already a script floating around here (or at the base) that did this and a lot more. Also created a clone, and sets your original object to wireframe display, so you can see the clone mesh below it. That same thread had a script (I call it HalfKill from my LW days) that deletes -x. NOTE: freeze your transforms first.
Thanks anyways. :thumbsup:
ThE_JacO
01-11-2006, 02:07 AM
you're talking about a VERY different thing.
you're talking about symmetrizing a mesh, he's talking about regenerating a symmetry map on a full model.
try and run "halfkill" crap on an already enveloped and shape animated model :)
Stoehr
01-11-2006, 03:48 AM
Yep, Jaco said it all, and more. :)
This script is intended to save time. After my third time of reapplying a symmetry map (yes, I'm impatient), I decided it was time to make a faster method.
Yep, Jaco said it all, and more. :)
This script is intended to save time. After my third time of reapplying a symmetry map (yes, I'm impatient), I decided it was time to make a faster method.
Thank you :bounce:
SheepFactory
01-11-2006, 07:04 PM
hey Matthew ,
Thanks for the script man , can you please go ahead and post it here in this thread:
http://forums.cgsociety.org/showthread.php?t=308948
Started up a scripts and plugins thread so we can keep everything in one place and also because these cool scripts get lost once the thread leaves the first page.
cheers ,
-A
Stoehr
01-11-2006, 07:58 PM
No problem, Sheep, it's done.
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