marcvomorc
11-28-2002, 04:34 PM
Hi everyone,
I have build a cartoon character. The eyes are not real spheres but sqashed ones (otherwise they wout stick out of the head to much). Now i want to animate the eyes with a "Look At constraint". But my problem is, how can i move the iris without rotating the whole eyeball.
Even if i use a different object for the iris, how can i let it move only on the surface of the deformed eyeball?
Thanks for any tips
Marc
I have build a cartoon character. The eyes are not real spheres but sqashed ones (otherwise they wout stick out of the head to much). Now i want to animate the eyes with a "Look At constraint". But my problem is, how can i move the iris without rotating the whole eyeball.
Even if i use a different object for the iris, how can i let it move only on the surface of the deformed eyeball?
Thanks for any tips
Marc
