View Full Version : Animating a falling paper?
01-10-2006, 11:39 AM
I need to animate the fall of a sheet of paper. Imagine you hold a sheet of paper and than let it go and fall to the ground. How can I make this happen to look realistic? Do I do it with a motion path or rather with something else?
Please help me, because its getting on my nerves.
01-10-2006, 06:04 PM
You could animate it with motion paths, thus assuring complete control over your falling paper. Or if you have Maya Unlimited.... you try to use cloth simulation. But that can be tricky since you will have to tweek the settings to achieve the stiffness of paper. You might end up spending hours at this and achieve nothing.
Or.... you can use soft bodies. You will have to tweek the settings for that as well but you'll spend far less time than with cloth and might actually work better in this case.
01-11-2006, 12:25 PM
Thanks a lot.
I will try my best, the problem is that yesterday I flashed my bios and since than I am not able to reactivate XP. I am caught in a loop... I tried everything, but it seems that I have to reinstall my whole system. Only safe modus works. Oh boy, so many programms to redo.
PC's suck sometimes.
Have a good one...
***to the makers of this community: Excellent work, the best cg forum ever***
01-11-2006, 05:49 PM
OUCH.... I know the feeling man. Just after Christmas I got hacked, bad. Spent 2 weeks trying to secure XP. Still not totally secure but better than before. So yeah only this week have I actually started to install my software again, such a pain in the ass.
One of the reasons I am going Linux for my next workstation, Windows sucks.
01-12-2006, 10:10 PM
On many things, dynamics are not the way to go. For simple things, hand animating is usually sufficient and efficient. Dynamics are quite time consuming and unpredictable. How about handanimating the translate of the paper, with a couple bend deformers or a lattice animated on top of it?
01-13-2006, 12:58 PM
Unless your just interested in seeing a physics simulation of falling paper, hand animating will be more usefull in many situations. (such as paper falling with any correspondence to music). Try using various deformers to animate the shape of your paper as it falls. Set up a control with set driven keys so you have all your attributes in one place. Set driven keys also allow you to get complex deforms from combining different things that are then accessable via one attribute. Then just animate away. If you want more detailed deforms you might try the soft mod tool in combination with deformers to get a set of nice, detailed paper shapes, and then create some blendshapes. Then just animate the translates.
01-13-2006, 12:58 PM
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