alexx
11-28-2002, 09:41 AM
hey there..
maybe someone of you might be able to explain this maya behaviour.. for what i see it is a deep buried bug but maybe there is an idea behind it?
see the image..
two shaders, both use a file to drive the color gain of a fractal that is connected to a bump.
the left render is what i expect, but the right one really sucks.. that is not what i expect and not what the preview in the hypershade makes me expect..
anyone an idea why that happens?
i think the bug is in the file node, sice the same thing seems to work with other 2d textures.
cheers
alexx
maybe someone of you might be able to explain this maya behaviour.. for what i see it is a deep buried bug but maybe there is an idea behind it?
see the image..
two shaders, both use a file to drive the color gain of a fractal that is connected to a bump.
the left render is what i expect, but the right one really sucks.. that is not what i expect and not what the preview in the hypershade makes me expect..
anyone an idea why that happens?
i think the bug is in the file node, sice the same thing seems to work with other 2d textures.
cheers
alexx
