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View Full Version : Standard particles along a spline?


kromekat
01-09-2006, 10:15 AM
Hey folks,

I am sure I have seen this mentioned somewhere - can I have an emitter have it's particles flow along a specific path/spline?

Thanks
Adam :)

soccerrprp
01-09-2006, 10:26 AM
Hope this helps:

Oops sorry, wrong link! Here it is:

http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=207&site=

BTW, if you have R9 it comes with a "TP Follow Spline" in the object library.

kromekat
01-09-2006, 11:23 AM
Ah! - many thanks!

While I was trying to work it out, I found another method which gave me more accurately what I wanted - I needed a column of bubbles to flow in a curve and have a fairly specific shape, so I created a sweep nurb object to use as a funnel, and used fizz for collision to constrain the bubbles to the funnel mesh!

Thanks for the info anyway. :)

Adamhttp://www.kromekat.com/test/bubblepath.jpg

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