View Full Version : Alien Sea girl - Updated >
12-22-2001, 10:55 PM
comments, sugestions pls !
12-23-2001, 10:57 AM
it looks pretty good i`ll say, nice bright colours and a interseting surface job.
but how about a little specular aspecially on her eyes but also on the rest of her skin (since she lives in the water and all) and the eyebrows look a little shaky
oh, and the glow things look awsome, how do you make that effect?
12-23-2001, 11:09 AM
All i have to say is that all that environment/surfacing/texturing work will look GREAT , on a better modeled head...
12-23-2001, 12:46 PM
funkfoe : yes, the skin need more specular. i'll make a specular
map for better control of the highlites. the eyebrows are a experiment, i'm not satisfied with them. what means shaky? (my english is poor... )
the glow effect is simple : i used a layered shader. the upper
shader has a mask with transparency in the top of the head.
the lower shader has a glow. so the glow appears only in the
koroko : what u could improve in the model ?
thanks for u feedback !
01-13-2006, 12:26 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.