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rammsteinFOREVER
01-06-2006, 02:01 PM
Hi,
this is my new project I´m still working on since last weeks.

Now I´m working on final animation of the girl, so give me time, please. On the pics you can see the character, not final yet. The hair and the skirt a full dynamic.
In the final animation the character will shoot at the moon with an arrow, this animation I have done:

Click here for sun-animation (http://www.student-by-default.de/videos/sonne.wmv)

Here is the character. As I said, not final yet, but ready for animation:

http://www.student-by-default.de/bilder/maya/01.jpg

http://www.student-by-default.de/bilder/maya/02.jpg

http://www.student-by-default.de/bilder/maya/03.jpg
There is still missing something around her neck, I have no idea how to solve this.

This pic is the environment of the character, the lighting setup is for daylight, so don´t be confused about the black background. After compositing it will be allright.

http://www.student-by-default.de/bilder/maya/04.jpg

The next pic is a closeup of the environment (the old temple). There is a ambient occlusion-shader I will add in compositing, so wait please a view days.

http://www.student-by-default.de/bilder/maya/05.jpg


Now I´m working on a bunch of textures I need for final rendering and on the final animation of the character. I hope you like my work,

RammsteinFOREVER

rammsteinFOREVER
01-09-2006, 09:20 PM
So,
here are the first animations. I think the walkcycle is ok, but i´m still working on it.

animation1 (http://www.student-by-default.de/videos/cloth_simulation.avi)

animation2 (http://www.student-by-default.de/videos/cloth_simulation2.avi)

Please give me replies,
RammsteinFOREVER

bugzilla
01-10-2006, 04:23 PM
So,
here are the first animations. I think the walkcycle is ok, but i´m still working on it.

animation1 (http://www.student-by-default.de/videos/cloth_simulation.avi)

animation2 (http://www.student-by-default.de/videos/cloth_simulation2.avi)

Please give me replies,
RammsteinFOREVER

I noticed that the left leg in particular shakes towards the end of the stride. It looks like the IK solution is starting to break down. Also, give her more weight by having her hips sink a little lower when her foot hits the ground.

The cloth looks pretty good.

rammsteinFOREVER
01-10-2006, 05:17 PM
I think I´ve solved the problem. It is very difficult to make a perfect walkcycle, but I hope, this one is now more near to a perfect one.

walkcycle1 (http://student-by-default.de/videos/walkcycle_side.avi)
walkcycle2 (http://student-by-default.de/videos/walkcycle_front.avi)
walkcycle3 (http://student-by-default.de/videos/walkcycle_pers.avi)

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