rammsteinFOREVER
01-06-2006, 02:01 PM
Hi,
this is my new project I´m still working on since last weeks.
Now I´m working on final animation of the girl, so give me time, please. On the pics you can see the character, not final yet. The hair and the skirt a full dynamic.
In the final animation the character will shoot at the moon with an arrow, this animation I have done:
Click here for sun-animation (http://www.student-by-default.de/videos/sonne.wmv)
Here is the character. As I said, not final yet, but ready for animation:
http://www.student-by-default.de/bilder/maya/01.jpg
http://www.student-by-default.de/bilder/maya/02.jpg
http://www.student-by-default.de/bilder/maya/03.jpg
There is still missing something around her neck, I have no idea how to solve this.
This pic is the environment of the character, the lighting setup is for daylight, so don´t be confused about the black background. After compositing it will be allright.
http://www.student-by-default.de/bilder/maya/04.jpg
The next pic is a closeup of the environment (the old temple). There is a ambient occlusion-shader I will add in compositing, so wait please a view days.
http://www.student-by-default.de/bilder/maya/05.jpg
Now I´m working on a bunch of textures I need for final rendering and on the final animation of the character. I hope you like my work,
RammsteinFOREVER
this is my new project I´m still working on since last weeks.
Now I´m working on final animation of the girl, so give me time, please. On the pics you can see the character, not final yet. The hair and the skirt a full dynamic.
In the final animation the character will shoot at the moon with an arrow, this animation I have done:
Click here for sun-animation (http://www.student-by-default.de/videos/sonne.wmv)
Here is the character. As I said, not final yet, but ready for animation:
http://www.student-by-default.de/bilder/maya/01.jpg
http://www.student-by-default.de/bilder/maya/02.jpg
http://www.student-by-default.de/bilder/maya/03.jpg
There is still missing something around her neck, I have no idea how to solve this.
This pic is the environment of the character, the lighting setup is for daylight, so don´t be confused about the black background. After compositing it will be allright.
http://www.student-by-default.de/bilder/maya/04.jpg
The next pic is a closeup of the environment (the old temple). There is a ambient occlusion-shader I will add in compositing, so wait please a view days.
http://www.student-by-default.de/bilder/maya/05.jpg
Now I´m working on a bunch of textures I need for final rendering and on the final animation of the character. I hope you like my work,
RammsteinFOREVER
