View Full Version : Old West/derelict Town, Trevor Murray Hanowski (3D)
trianone 01-06-2006, 03:48 AM http://features.cgsociety.org/gallerycrits/106472/106472_1136522848_medium.jpg (http://features.cgsociety.org/gallerycrits/106472/106472_1136522848.jpg)
Title: Old West/derelict Town
Name: Trevor Murray Hanowski
Country: Canada
Software: Maya
Hey There,
This image was created using Maya, with both GI and FG, time to model,light and render was appprox. 6hrs.
Any feedback is welcome:)
Cheers, trianone
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Coltzero
01-06-2006, 08:50 AM
the lighting seems to be off..theres like 2 suns..from my POV.
the ground texture is very pixilized..try a higher resolution image, or take a photo from some real sand..it may look prity good.
the background mountain/wall seems a bit flat..
lucifer_of_max
01-06-2006, 08:51 AM
i agree about the lighting thing & also the background,also the ground needs some work on the uvw map
andeegee
01-06-2006, 09:59 AM
Hello, try to keep all the pixels a similar size, the ground (sand) ones are too big, to it makes the floor look unrealistic compared to the wood on the buildings (where the pixels are alot smaller).
If everything 'sits' together in the scene, it'll look more beleivable.
Can you please try this and post a new image?
AndeeGee
Beanmaster
01-06-2006, 08:04 PM
Hi, your sun looks like a point light you should use a directional light here because the sun is very far away it behaves like a directional light.
trianone
01-07-2006, 03:27 AM
2 suns,eh? I like that idea! your input is invaluable:)
maybe ill add a ramp to the skysphere with orange in it; and change that sand,too:)
yes, I will post a new image shortlty,2:)
Cheers,
trianone
trianone
01-07-2006, 05:43 PM
hey there:)
thanks again for the feedback, I swapped out the ground texture, added a new foreground element, and pushed the sun(sphere with both incandescance and glow) to where it seems more realistic. I also chned the texture color/color offset on the mountains.
Cheers!
trianone
Ronson2k
01-12-2006, 01:34 AM
I like your scene. The lighting is a bit bright for the street. The sun is a little to low for so much light. Even though there isn't too much cloud the backround buildings would be quite a bit darker. You could bring the sun up maybe 1.5 to 2 hours before sunset to get that amount of light. You could also take the shot from the shaded side of the street. This would let you show the strong shadows of the buildings without showing the buildings themselves. This would let you use the sun you liked and the buildings on the other side could be bathed in it to your liking. If the building are really warn out as you have there would be cracks and missing planks that would show up in the shadows? As a photograph the image would need to be overexposed to get the amount of light needed to show the shaded side of the street. As it is now the shaded side looks like it's getting a lot of reflected light from the nearside. In a modern city this is the case but in this instance the only way would be from windows on the nearside (that aren't missing glass?) So from a photographers stand point the sun would be bast behind you. You can show the sun setting in many ways without it directly being in the image. It could be reflected in a window(s) on the opposite side of the street or in a puddle on the ground. You could of course move the sun instead of your position. A note on the shadows you have. The softness or hardness of the shadows has alot to do with the ambiant light. The more ambiant the light source(s) the less definition in the shadows. In this case you have one source that would make your shadows pretty crisp.
To me the wagon is really great. The rest of the buildings are pretty good. You've captured the look quite well. A few more details could be good (water barrels - water collection would be important/bottles/vegitation).
A small exersize. Think to yourself what you would do if you had a camera and could take a picture of this ghost town you found before you lost the sun to take the picture with. I would want to emulate an old west scene but I would want to put myself in the scene. A picture from behind something (signpost/window/doorway). Think of the town as a movie or stage set and snap away.
trianone
01-12-2006, 04:25 PM
Thanks Ronson 2K,
I will use your suggestions;much appreciated.
Outdoor enviros can be challenging AND fun; its getting there:)
Cheers!
t_ronin
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