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genghispan
01-06-2006, 02:31 AM
When trying to apply a new shader to a character's geo, Maya tells me:

// Error: Error while parsing arguments. //

I'm using The Setup Machine 2 as a rig, i think this is connected to the problem.

Why would Maya disallow me from applying shaders to faces? Weird.


one guy on highEnd3d said this:

"A doubleshape transform or modification- and node-lock would do this."

I have no idea what he's talking about, any ideas?

ghostlake114
01-07-2006, 07:49 AM
sometime I got this error, the way I solve is using hypergraph... open it ... read the through the in and out node of your model shape node and you could find some thing illegal... try to optimize and clear history b4 doing this... hope you could read your hyper graph well

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01-07-2006, 07:49 AM
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