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View Full Version : dependency graph error adding new joint to skin


alecorre
01-05-2006, 10:25 PM
Anyone know why this happens?

I have a rigged character, but I want to add in another joint. When I try to do it this is what happens:

skinClusterInfluence 1 " -dr 4 -lw true -wt 0";
skinCluster -e -dr 4 -lw true -wt 0 -ai joint19 skinCluster1;
// Error: Problems occurred with dependency graph setup. //


I tried to do it with a simple cyclinder and it works like it is supposed to. Is there some trick to doing this. Is there some locked value somewhere on my character I need to adjust?

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01-05-2006, 10:25 PM
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