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View Full Version : 1944 D-Day : Recruiting to finish E3 Demo


ninjaBob
01-05-2006, 07:57 PM
http://www.franticgames.com/banners/1944_banner_07.jpg
http://www.1944game.com
http://www.franticgames.com


Frantic Games is currently developing a next gen game 1944 D-Day : Operation Overlord, this is a WW2 simulation that focuses on simulating the Battle/Event.

The Full Game will Feature:



Realistic Squad tactics based on actual military training guides.
100% Authentic

With over 50 WW2 weapons
With over 200 vehicles,planes, tanks, boats and artillery
All of Normandy recreated from photos, maps and drawings
Realistic controls and accurate simulation.

Every Unit, Every Nation.


Germany
UK
US
Canada
Australia
New Zealand
And many more

Realistic AI controlling every aspect of the game.


The AI controls the emotions and feelings of every unit
Coordinates realistic tactics and movements
Manages over 200,000 units realtime

Large open dynamic maps, that live and breath alongside the combat.


Animals that react to the combat
Grass and trees that flow with the wind
Buildings and terrain that take realistic damage
24 Hour clock, watch the sun rise as the battles continue

Witness all areas of combat, from any number of perspectives.


Omaha Beach
Utah Beach
Sword Beach
Juno Beach
Gold Beach
Point Du Hoc
Bayeux region
Caen
Benouville
St Mere Eglise
Carentan
And many other areas full realised

Large Open Multiplayer and Co-Op system for 128+ players.
We are currently in the middle of developing our E3 demo, which will focus in on a small 10km squared area surrounding. It will involve over 15,000 units, tanks, artillery, mortar teams, infantry, airborne and planes as both sides fight it out to secure this pivotal area.

The key to our game is the dynamic AI which is central to the games core.


We currently require members for the following Positions:

Animators:



Character Animators using Maya or Max
Weapon Animators using Maya or Max
Must be able to rig, apply weights and export into the engine (documentation and help as well as samples will be provided)
Must be able to realistically animate human movements and have an apptitude for such animations
Must work well in a team environment
Must be able to work off their own steam
Must be able to take constructive crits.
Texture Artists


Capable of Texturing extremely detailed Maps
Diffuse Maps, Specular Maps, Displacement/Bump are a plus
Capable of working with 1024x1024 minimum
Capable of Unwrapping
Must work well in a team environment
Must be able to work off their own steam
Must be able to take constructive crits.
Modellers


Vehicle, Prop or Building Modellers
Capable of working within tight tri limits
Able to unwrap when required
Vehicle Modllers with High Poly Experience for Normal Maps is a great plus.
Must work well in a team environment
Must be able to work off their own steam
Must be able to take constructive crits.
We are on a very strict deadline, but we have enough members to spread the load, you would have a minimal amount of work to do, so you can take your time and perfect it. The team consists of around 30 developers, and we have about 20 - 30 more contributing works. So as you can imagine while we expect quality of the highest order, you will be given more than enough room to achieve it.

If you would like more details, or just simply want to enquire please feel free to contact us:

recruit@franticgames.com

We have a very well established game going, with a huge following of over 1000+ fans. We recently featured in PC Gamer, with a substantial preview and over the course of 2005 we featured on alot of gaming sites. Our content is well received and often watched, so if you feel you want more exposure or be part of something that is going places. Contact us.


http://www.franticgames.com/mags/snip.jpg


No matter what your experience is feel free to apply we are happy to help new talent learn and develop their skills.

Best Regards
Ronan Hayes

http://www.franticgames.com/banners/1944_banner_02.jpg

ninjaBob
01-05-2006, 08:05 PM
http://www.1944game.com/pr/Carentan05.jpg
http://www.1944game.com/pr/Carentan02.jpg
http://www.1944game.com/pr/Carentan03.jpg
http://www.1944game.com/pr/Carentan04.jpg
http://www.1944game.com/pr/Carentan01.jpg
http://www.1944game.com/pr/Carentan06.jpg
http://www.1944game.com/pr/Carentan07.jpg
http://www.1944game.com/pr/Carentan08.jpg

ninjaBob
01-05-2006, 08:06 PM
http://1944.franticgames.com/pr/can-brit-para01.jpg
http://1944.franticgames.com/pr/can-brit-para02.jpg
http://1944.franticgames.com/pr/can-brit-para03.jpg
http://1944.franticgames.com/pr/germ-falschirm01.jpg
http://1944.franticgames.com/pr/germ-inf01.jpg
http://1944.franticgames.com/pr/germ-panzergren01.jpg
http://1944.franticgames.com/pr/germ-tankers01.jpg

ninjaBob
01-05-2006, 08:07 PM
http://www.1944game.com/pr/m1carbine.jpg
http://www.1944game.com/pr/brenmk3.jpg
http://www.1944game.com/pr/mauser.jpg
http://www.1944game.com/pr/walther.jpg
http://www.1944game.com/pr/mg34.jpg



So if you are interested, please feel free to contact us:

recruit@franticgames.com



http://www.franticgames.com/banners/1944_banner_07.jpg

Sir Thomas
01-27-2006, 07:35 PM
I love the look of this project. I myself, have absolutely no talent with 3d. the most advanced thing I've ever done was a sword. I wish you guys the best of luck and can't wait to see the progress of the making of the game and eventually play it.

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