LeslieCH
01-04-2006, 06:48 AM
Hi guys,
I am relatively new to 3DS max, (been using it since Nov 2005), and have always been fascinated with game art characters.
This would be my sixth character I am making, and she is a centaur. I wanted to practise going through a process where I concept up the character, do a concept art, model, texture then animate. :)
Here are what I have far. (PS. the face is directly referenced from Gisele Bundchen, who I'm sure most of you guys would know her. :)
Concept Art.
http://onfinite.com/libraries/741947/623.jpg
Plan Drawings for modelling in Max.
http://onfinite.com/libraries/741948/4b7.jpg
Some initial modelling. I am not happy with the face yet. Hands yet to come. Aiming for poly limit of 3000 polys.
http://onfinite.com/libraries/741984/c71.jpg
http://onfinite.com/libraries/741985/4e6.jpg
I am relatively new to 3DS max, (been using it since Nov 2005), and have always been fascinated with game art characters.
This would be my sixth character I am making, and she is a centaur. I wanted to practise going through a process where I concept up the character, do a concept art, model, texture then animate. :)
Here are what I have far. (PS. the face is directly referenced from Gisele Bundchen, who I'm sure most of you guys would know her. :)
Concept Art.
http://onfinite.com/libraries/741947/623.jpg
Plan Drawings for modelling in Max.
http://onfinite.com/libraries/741948/4b7.jpg
Some initial modelling. I am not happy with the face yet. Hands yet to come. Aiming for poly limit of 3000 polys.
http://onfinite.com/libraries/741984/c71.jpg
http://onfinite.com/libraries/741985/4e6.jpg
