Terekki
02-28-2002, 10:13 PM
I have a problem with Blend shape in Maya, I have modelled the Character in NURBS (See www.geocities.com/terekki32) and did a couple of blend shape target and everything was fine, but now i'm having problems.
The character's lower jaw has the teeth parented to the head mesh with a cluster spanning CV's from both meshes to open/close the mouth.
When I duplicate the head and teeth group and delete history and perform a blend shape (Say a smiling expression) the mesh morphs BUT some CV's at the bottom of the neck scale, which is what I do not want, I have tried everything, can anyone give me some advice, Please.
I'll upload a couple of images to illustrate what I mean, when I get home tonight.
The character's lower jaw has the teeth parented to the head mesh with a cluster spanning CV's from both meshes to open/close the mouth.
When I duplicate the head and teeth group and delete history and perform a blend shape (Say a smiling expression) the mesh morphs BUT some CV's at the bottom of the neck scale, which is what I do not want, I have tried everything, can anyone give me some advice, Please.
I'll upload a couple of images to illustrate what I mean, when I get home tonight.
