View Full Version : maya 4.5 uv editor QUESTION .
hi . how do i get the imagemap texture to TILE over the four quadrants within the UVMAP editor . i know in Maya 4.0 . it does it automatically . but in Maya 4.5 . it only shows withing the quadrant 1 .
thank you for any response . : )
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MasonDoran
11-27-2002, 07:57 AM
in the UV editor....look for Image Range and in the options box you can set it from default 0 to 1 to whatever you want
:)
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