DDS
12-31-2005, 12:30 AM
Hi!
I own a dual core 4400 system, with 2 gigs of Platinium OCX RAM and a 7800 GTX ultra whatever (the best I found 3 months ago). I was making a non-organic model in 3dsmax and I got more than 3 milions of polys with a couple subdivisions for everyobject in the scene. I could work with everything in scene at full speed, thanks to polyspeed, which uses several techniques to optimize 3dsmax.
However, in modo the un-subdivided mesh is already slow. If I subdivide with the default SDS the viewport runs at 2-3fps and if I want to use Smooth Subdivision it crashes during the process.
Is there any way of optimizing modo viewport? Does anybody know if 201 will be able to handle that? Do I have to buy an ATI? I'm sure that this amazing software can handle that with my card :) (which is almost the best one for "non-professional use")
That's kinda serious for me because I'm responsible of high density meshes for vehicles and characters...and this one wasn't the worst at all. I can't really tell my boss that i'll be making lower-density meshes from now on :deal:
Thanks for your help!
I own a dual core 4400 system, with 2 gigs of Platinium OCX RAM and a 7800 GTX ultra whatever (the best I found 3 months ago). I was making a non-organic model in 3dsmax and I got more than 3 milions of polys with a couple subdivisions for everyobject in the scene. I could work with everything in scene at full speed, thanks to polyspeed, which uses several techniques to optimize 3dsmax.
However, in modo the un-subdivided mesh is already slow. If I subdivide with the default SDS the viewport runs at 2-3fps and if I want to use Smooth Subdivision it crashes during the process.
Is there any way of optimizing modo viewport? Does anybody know if 201 will be able to handle that? Do I have to buy an ATI? I'm sure that this amazing software can handle that with my card :) (which is almost the best one for "non-professional use")
That's kinda serious for me because I'm responsible of high density meshes for vehicles and characters...and this one wasn't the worst at all. I can't really tell my boss that i'll be making lower-density meshes from now on :deal:
Thanks for your help!
