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liukainorth
12-30-2005, 04:16 AM
Hi guys I'm making a short missile lunching movie. I've played around with pyrocluster in C4D R9.5 for a while and come up with this effect

liukainorth
12-30-2005, 04:18 AM
but the smoke/tail is still different from what I've expected. Can someone suggest a way to achieve this kind of effect by using pyrocluster please? Thanks.

paulselhi
12-30-2005, 06:09 AM
you need to look at the age effects and make sure they are on then in the gradient for size setup a ..well.. gradient, to have the pc grow over lifetime

AdamT
12-30-2005, 02:07 PM
Seems like you need a wider spread on your particle emitter.

nendo_3d
12-30-2005, 02:42 PM
well heres some things u have to do

1. the smoke (particles) needs a long life spam

2. u need the smoke to have a bigger spread. so far its just directly downwards when it should be abit more outwards

3. change the size gradient in the age effects

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12-30-2005, 02:42 PM
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