View Full Version : Minotaur Final Modeling Render
Maximus Groff 11-26-2002, 08:16 PM This is my final rendering for my minotaur.. what do u think ?
http://sycraf.myftp.org/WIP/111_release3.jpg
http://sycraf.myftp.org/WIP/112_release3.jpg
Thanks all who helped me... ;)
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quinox
11-26-2002, 08:41 PM
impressive
if you're gonna change it, maybe you can work on the knees and feet... its not as nicely modeled as the head/torso
Quite impressive, so far! :buttrock:
I think the head and over-all design really rock, but try to be more precise about the rest of the body, too. For the head is great!
You should work on the muscular structures of the arms, legs and mybe belly. But you definitely *are* on the right track! Please do these details! :bounce:
Greetings,
XerC
Maximus Groff
11-27-2002, 02:01 PM
62 hours on this one... (no textures).
PsychedelicMind
11-27-2002, 02:04 PM
think his arms need work. lengthening too... as well as the torso... but otherwise, this is neato~~~ :)
HapZungLam
11-27-2002, 02:11 PM
That's about the design suggestion. If he can bend his back towards more. And add his arm longer to the knee. That should look cooler
Maximus Groff
11-27-2002, 03:10 PM
The person who asked me this model said that the biceps must be longer than anything... can change that..
I draw the line of equilibrium from the feet to the center and is straight... guess that calc is kinda wrong.. heheheh
Thanks! At least im not swimming!!!!!!!!!!! ;)
tariel
11-27-2002, 08:29 PM
I can't see it. :shrug:
It tells me this: "The image “http://sycraf.myftp.org/WIP/112_release3.jpg” cannot be displayed, because it contains errors."
Maximus Groff
11-28-2002, 03:21 PM
Im very sorry.. my machine that holds the image has crashed...
I think saturday will be up...
sad... sooo sad..
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