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View Full Version : 3d Studio Max Detach command in Maya


d7man2000
12-28-2005, 06:33 AM
I use polygons. I want to detach 2 polygons from the object. I tried Extract command but when I "extract" I get 2 pieces seperate not as one. How do I use it?

lowkey
12-28-2005, 06:41 AM
You have to uncheck 'separate extracted faces' in the extract options, before applying it.

d7man2000
12-28-2005, 06:59 AM
yes, thanks,

I actually tried before and I was not able to detach anything, now it is working somehow.

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12-28-2005, 06:59 AM
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