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PhantomDesign
01-03-2004, 11:17 AM
It looks like I forgot to leave a reply in the main thread. Anyway, this is AWESOME. I don't become a fanboy easily, but this easily achieves that. Keep up the awesome work!!!

EA should have used your models. You're are so much sexier and realistic than the ones they used.

damesqlo
02-17-2004, 08:35 PM
Help please!

Is possible to do that process on 3dmax?

http://www.cgtalk.com/showthread.php?s=&threadid=30489&perpage=15&pagenumber=5

Thanks

teagan
02-21-2004, 07:22 PM
she is beautiful! wonderful work.

Stahlberg
02-27-2004, 04:20 AM
Thank you!
damesqlo, I don't really know 3dmax that well, sorry.

vincent0731
02-27-2004, 09:34 AM
good job,the modeling is pertty low,but looking good and smooth,and textures is nice too,but i think the left knee is wire though,anyway,keep working on it:thumbsup:

shadowkeeper
03-06-2004, 03:35 PM
You're the boy I've been looking for!
Can you post more renderings, please?
I love your model and the materials you used on her.
But there's a lil critic I want to make: When I saw her face, it seems to me that she has no soul, mean her face needs more facial expression. Don't know if you understand what I mean.
Overall... EXCELLENT!!!

AlbertArt
03-10-2004, 04:01 AM
AYE CHIUAUA!

LordMolotov
03-23-2004, 12:50 AM
Nice Work:thumbsup:

Julez4001
09-08-2004, 06:33 PM
just a update

cyrenevjacob
09-09-2004, 09:02 AM
Amazing!!! Maybe the colours could have been better (that green!)...her head gear could have been better...looks more like a stewardess on a cheap plane...great figure!!! She's a 10!!!:thumbsup: :thumbsup:

Rav
09-13-2004, 09:56 PM
too good, lools real keep up the good work:)

shiela_G
12-18-2004, 07:12 AM
perfect model and modeling!

Ayen
01-23-2005, 10:51 PM
amazing work, I love it, everything looks perfect:eek:

Pixelcritter
02-22-2005, 07:08 PM
awesome model, all you need to improve on is her hair, its all about the hair.

Dannyniccy
03-10-2005, 04:07 PM
wow! bril, one day i could maybe possibly...maybe not.. graet work!

Lifthz
04-15-2005, 12:29 AM
You are an awesome modeler. Seems you do just on the fly. :D Awesome. 5 star.

goktugg
04-23-2005, 03:20 AM
i like your 3d works so much.very characteristic style!...again*looking very good with good posing*modelling*texturing and lighting!:)

Neejoh
07-02-2005, 04:07 PM
You should put more detail in the overtop like you did in that belt. Overall looks great!

TETRAGRAMMATON
07-21-2005, 11:59 PM
I´m a great fan of your work.
The texture job (specialy on the belt) is something of surreal!
Congratulation


Completely agree.Stahlberg you are great,very great.

tazerFX
08-07-2005, 01:31 AM
got a few questions on your model

- did u use image planes for reference and outline for the model when you began?
- wut shader type did u use for the skin surface?
-is the clothes modeled seperately from the body or are they all just one object?
-is your models all built from one box or do you model seperate body parts and merge them together?

thats the questions for now,

btw your models are amazing and superb.
thx

Stahlberg
08-07-2005, 08:35 AM
Wow, this old one! It's like... two and a half years ago now. Just dumb luck I happened to see it... :)
Thanks everyone who posted since my last reply! :wavey:

tazerFX, I worked on this body for years, and during this time I used many many different references, a few of them on image planes yes.
The shader back then was a Layered shader with Lambert in the bottom, and a PhongE at the top, a few other layers as well. You can read more about that on my site,
http://www.androidblues.com in the 'howto' section
The clothes are in pieces - the pants are one piece, the boots another, the belt another, the top another, the gloves and all the little details are separate.
The body also is in separate pieces, but nowadays I've changed my methods. You can see more in the Maya forum here, a sticky thread at the top called Body Topology.
http://forums.cgsociety.org/showthread.php?t=108412

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