3DArchitecture
12-26-2005, 05:27 PM
Problem: Black spots appear in Mental Ray renderings.
Reason: Final Gather does not work with Multi/sub materials with Raytrace reflections that are "FACETED".
Solution: Turn "FACETED" OFF.
See 3DS MAX files attached.
http://www.3darchitecture.net/samples/Mental_Ray_BLACK_SPOTS_SOLUTION.zip
http://www.3darchitecture.net/samples/Mental_Ray_Simple_Test_(BLACK_SPOTS).jpg
Mental Ray Black Spots/Holes
http://www.3darchitecture.net/samples/Mental_Ray_Simple_Test_(NO_BLACK_SPOTS).jpg
Solution
Kenneth Loyd
www.3DArchitecture.net (http://www.3darchitecture.net/)
Reason: Final Gather does not work with Multi/sub materials with Raytrace reflections that are "FACETED".
Solution: Turn "FACETED" OFF.
See 3DS MAX files attached.
http://www.3darchitecture.net/samples/Mental_Ray_BLACK_SPOTS_SOLUTION.zip
http://www.3darchitecture.net/samples/Mental_Ray_Simple_Test_(BLACK_SPOTS).jpg
Mental Ray Black Spots/Holes
http://www.3darchitecture.net/samples/Mental_Ray_Simple_Test_(NO_BLACK_SPOTS).jpg
Solution
Kenneth Loyd
www.3DArchitecture.net (http://www.3darchitecture.net/)
