PDA

View Full Version : what is polysmooth?


renatorena
11-26-2002, 10:54 AM
Hi, guys...

what is polysmooth,
i read in a web site 'bout 3d,
that the character was modeled in
polysmooth....

someone knows what's this?
i need this help...

i think that polysmooth isn't make a poly modeling
and apply a single smooth...

tks

renatorena

klinker
11-26-2002, 01:11 PM
why not? smoothing polygons is a nice way to create soft meshes.

DarkBane
11-26-2002, 01:15 PM
If "Polysmooth" is actually what it is called, then I can't say that I've ever heard of it.

I only know 2 ways to smooth polygons in Maya:

Smooth Polygon Tool
and
Smoothing the normals of Polygons.

renatorena
11-26-2002, 02:03 PM
:)
thank u boyz
some things are more
simple than we thought...
thanks

:thumbsup:

MDuffy
11-26-2002, 03:44 PM
Polysmooth usually refers to the CPS (ConnectPolyShape) script available on highend3d.com. Essentially what this plugin does is makes a duplicate of the original geometry, hides the original, then connects the duplicate to the original through a polySmoothFace node. The following lines will do this:

select "OriginalObject";
polyDuplicateAndConnect;
performPolySmooth 0;
hide "OriginalObject";

This is the same trick that was used in MAX for years (before Editable Poly) where you would reference an object and throw a mesh smooth on the reference. Then you can edit the original "cage" and see the smoothed version update in real time. You can use this technique to set up a script that allows you to toggle your mesh to high res and back, like the tab key in Lightwave. Of course there are some other things you'd want to do in the script, like turning the duplicate to a reference so you can't select it, and working out a way to put your original into a good wireframe display. You'd also want to set the inputComponents to f so that the smoothing would be applied to new faces you create on the original mesh while it is smoothed (see the polySMoothFace node docs for info I believe).

I haven't set up a toggle script for my own use yet, so I don't have anything to release. But start with the CPS script and go from there.

Hope this helps,
Michael Duffy
mduffy@ionet.net

renatorena
11-26-2002, 04:08 PM
:thumbsup:
i think that's what all that i need!
thx
i'll test it and i give u a return...
bye
:thumbsup:

CGTalk Moderation
01-13-2006, 10:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.