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gary-smith
12-24-2005, 06:16 AM
I know I should finish my other scenes first, but I can't really think of what to do with them at the moment, so I decided to start a new scene. This is a guitar stage that I am currently working on, and this is the first 3D instrument I ever modeled (I used an acoustic guitar photo for reference). I will make a stool and a microphone for the main stage area. I am making this in 3dsmax and VRay. Comments and critiques please! :D

http://www.slibe.com/images/e2f374c3-Guitar_1_1_jpg.jpg (http://www.slibe.com/image/e2f374c3-Guitar_1_1_jpg/)

http://www.slibe.com/images/21c52f53-guitar_stage_2_p.jpg (http://www.slibe.com/image/21c52f53-guitar_stage_2_p/)

gary-smith
12-24-2005, 07:39 PM
Here's a quick update, I added a stand for the guitar and a stool with a glass on the top. How is it?

http://www.slibe.com/images/191c62d3-guitar_1_with_st.jpg (http://www.slibe.com/image/191c62d3-guitar_1_with_st/)

http://img526.imageshack.us/img526/747/guitarstage44hu.jpg

wybl
12-24-2005, 07:59 PM
the guitar looks better already but i still think you should take a better look at real guitars first (for details and better dimensions)

Scene is still a bit dull but i think it will turn out pretty nice in the end

keep it up

steve_fraser
12-30-2005, 01:46 PM
the guitar needs to be a lot thicker.

scrimski
12-30-2005, 02:00 PM
Sorry, but this doesn't look even close to a guitar. First, a guitar has 6 strings, I can onyl see 4 on your model. The corpus needs to be bigger and deeper, the hole in the corpus needs to be larger, too. The neck has to be wider and longer.
And last but not last it is way too edgy.
I suggest to get some refernce material for modeling, a guitar isn't anything exotic, so a quick google search shouldn't be too much work.

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12-30-2005, 02:00 PM
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