smurfbizkit2
12-23-2005, 09:08 PM
My friend passed me this model a few weeks ago and asked me to texture it for his mod (http://www.irongrip.net/). The basic concept is a mixture of a steamship and an airship.
I personally think both the design and model are crap. I have argued with him at length, many times regarding the designs of airships/vehicles in his mod which always boil down to me hating seeing such great potential wasted and him saying "well my friends say its good, and pc gamer/etc/etc. likes it". My issues with this particular design is the steam exaust's placement...it should be at the back if anywhere (and in that case, shouldn't the ramp be in the front? not near the engines?). Also I have serious issues with the bulky metal sections, mainly as to why they are needed at all.
Anyway, he needs it done for his mod so I sucked it up and did my best to work with what I had. I had to reuvmap it since the original used 9 400x800 textures (yea, it was that bad). I opted to just use two 512x512 maps, one for the canvas and one for the metal sections.
The texture gave me issues with getting the metal to look right, and trying to figure out just how to detail it. The only easy parts, which I ended up being completely happy with was the steam exaust and canvas. Overall I am maybe 75% happy with it. I have absolutely no intention of going back and tweaking it, however it would be nice to have things pointed out for future reference.
http://www.derelictstudios.net/users/smurf/ig/civzep_final1_s.jpg (http://www.derelictstudios.net/users/smurf/ig/civzep_final1.jpg)
canvas flat (http://www.derelictstudios.net/users/smurf/ig/canvas_uv.jpg)
metal flat (http://www.derelictstudios.net/users/smurf/ig/framework_uv.jpg)
I personally think both the design and model are crap. I have argued with him at length, many times regarding the designs of airships/vehicles in his mod which always boil down to me hating seeing such great potential wasted and him saying "well my friends say its good, and pc gamer/etc/etc. likes it". My issues with this particular design is the steam exaust's placement...it should be at the back if anywhere (and in that case, shouldn't the ramp be in the front? not near the engines?). Also I have serious issues with the bulky metal sections, mainly as to why they are needed at all.
Anyway, he needs it done for his mod so I sucked it up and did my best to work with what I had. I had to reuvmap it since the original used 9 400x800 textures (yea, it was that bad). I opted to just use two 512x512 maps, one for the canvas and one for the metal sections.
The texture gave me issues with getting the metal to look right, and trying to figure out just how to detail it. The only easy parts, which I ended up being completely happy with was the steam exaust and canvas. Overall I am maybe 75% happy with it. I have absolutely no intention of going back and tweaking it, however it would be nice to have things pointed out for future reference.
http://www.derelictstudios.net/users/smurf/ig/civzep_final1_s.jpg (http://www.derelictstudios.net/users/smurf/ig/civzep_final1.jpg)
canvas flat (http://www.derelictstudios.net/users/smurf/ig/canvas_uv.jpg)
metal flat (http://www.derelictstudios.net/users/smurf/ig/framework_uv.jpg)
