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Corndog With Mustard
12-22-2005, 11:10 PM
We are now interviewing candidates for a Senior Character Artist position.
This position encompasses modeling and texturing of 3D characters as well as creating 2D and 3D character concept art.


Heavy Iron Studios is growing! Become a part of our development studio, wholly owned by Top-5 video game publisher THQ. Join the team developing a multi-platform console game based on feature films from Academy Award winning Pixar Animation Studios and presented by Walt Disney Pictures.

Heavy Iron created THQ's best-selling games: for 2002 - "Scooby-Doo!: Night of 100 Frights" Greatest hits seller for PlayStation 2 and GameCube. 2003 – “Spongebob Squarepants: Battle for Bikini Bottom” Greatest hits seller for PlayStation 2. 2004 – “SpongeBob Squarepants: The Movie” As well as Pixar’s latest release “The Incredibles” for PS2, Xbox, Gamecube and PC/MAC.

We offer a dynamic environment, well-managed schedules, and an excellent compensation package and comprehensive health benefits. Heavy Iron is located in Los Angeles, CA., just minutes from Santa Monica and Venice Beach.

If you are a passionate game developer who is hard working, career minded, energetic, and compelled to create the best games, Heavy Iron Studios is looking for you!

Senior Character Artist

Will contribute to the visual content of next generation console games by designing and creating compelling 3D characters in a variety of visual styles.

All candidates must submit a demo reel, CD or URL of recent artwork, which must be accompanied by a breakdown sheet specifically describing responsibilities for each sample.

Responsibilities:
-Collaborating with Art, Animation and Design leads to create dynamic character designs in a broad range of styles, developing and visualizing those designs through traditional and digital 2D art.
-Modeling and texturing of high quality 3D character models and associated props based on 2D designs and concepts.
-Assisting the Art and Animation leads in the supervision of other modelers and concept artists, as well as with pre-production and production scheduling and documentation.

Qualifications:
-Excellent 3D modeling and texturing skills, including a strong understanding of efficient techniques for game production, with a thorough grasp of the modeling specific requirements for body and facial rigging.
-Strong knowledge of human and animal anatomy, with an eye for accurate proportions, form, and details.
-Strong 2D and 3D design and conceptual art skills, in both rough sketch and color studies.
-3-5 years games and/or film production experience as a character modeler (preferably in Maya).
-Fluent knowledge of at least one major 2D package (Photoshop, Painter, etc.).
-Willingness to accept direction and work well under pressure in order to meet production deadlines.
-Excellent communication, interpersonal and organizational skills.
-Strong interest in games, preferably with specific industry experience shipping titles for Playstation 2, PC, Xbox, etc.

Pluses:
-Experience in other traditional media, such as sculpting or painting.
-Experience with character animation and/or rigging.
-Strong passion for playing and creating games.

Sample Work Required:
DVD Demo Reel, CD with samples, or several web samples showcasing the artist’s ability to creatively design and create the human form in both 2D and 3D. Samples must include breakdown sheet with specific explanations of what is being submitted, what you were responsible for, what tools were used, etc.

Please include the following:
-Samples of traditional and digital 2D character concept art, including sketches, paintings and color studies.
-Renders and turnarounds of 3D character models, both high and low rez, showcasing final renders and wireframe versions. Include samples of texture artwork as well.
-Appropriate samples of traditional skills are always welcome, such as sculptures, sketchbooks, paintings, etc.

CONTACT INFORMATION:

Via mail:
Heavy Iron Studios
attn: Animation Director
6601 Center Drive Suite 400
Los Angeles, CA 90045

Via e-mail:
Mike Dietz, animation director
mdietz@heavy-iron.com


We offer a challenging work environment, a competitive salary, and excellent benefits. Candidates should apply online at the URL below:

NOTICE:

We prefer that candidates apply directly rather than through recruiters. Recruiters must contact the Human Resource Department prior to submitting a resume, may only submit upon request to the Human Resource Department and may not contact hiring managers without Human Resource permission

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