NakedSky
12-22-2005, 07:27 AM
Naked Sky Entertainment is seeking a Lead Artist for our Unreal Engine 3 based Xbox 360 title, currently in development. The ideal candidate will have experience creating visually stunning 3D environments and mechanical objects.
RESPONSIBILITIES
• Hands-on use of 3D modeling and animation tools to create game assets, including environments and characters.
• Work with Art Director, Concept Artists and 3D Artists to ensure art is consistent in style established for the game.
• Examine and critique in-production art and conceptual materials and supervise the alterations or correction of such materials.
• Participate in developing art production schedules, timelines, and budgets.
REQUIREMENTS
• 5 or more years in the game industry (or relevant experience).
• Experience supervising other artists’ work.
• In-depth understanding of color theory, lighting, and composition.
• Proven experience with 3D tools (preferably Maya), including experience in modeling, texturing, lighting.
• Proven expertise with related technical art issues.
• Strong understanding of both high-poly and low-poly modeling of 3D characters and environments.
PLUSES
• Strong understanding of various architectural styles and influences.
• Concept illustration skills.
• Unreal Engine experience a plus.
• Interface design experience a plus.
Please submit all applications to: jobs@nakedsky.com
RESPONSIBILITIES
• Hands-on use of 3D modeling and animation tools to create game assets, including environments and characters.
• Work with Art Director, Concept Artists and 3D Artists to ensure art is consistent in style established for the game.
• Examine and critique in-production art and conceptual materials and supervise the alterations or correction of such materials.
• Participate in developing art production schedules, timelines, and budgets.
REQUIREMENTS
• 5 or more years in the game industry (or relevant experience).
• Experience supervising other artists’ work.
• In-depth understanding of color theory, lighting, and composition.
• Proven experience with 3D tools (preferably Maya), including experience in modeling, texturing, lighting.
• Proven expertise with related technical art issues.
• Strong understanding of both high-poly and low-poly modeling of 3D characters and environments.
PLUSES
• Strong understanding of various architectural styles and influences.
• Concept illustration skills.
• Unreal Engine experience a plus.
• Interface design experience a plus.
Please submit all applications to: jobs@nakedsky.com
