Gibbz
12-22-2005, 03:15 AM
Is it possible to use boxmapping without the top and bottom of the box mapping?
Im currently using it via uv unwrap. My other options are to do face mapping depending on the normal of the poly. Or to use the box mapping in the unwrap dialog, which gives sligtly difrent result than what i want(but its possible to tweak it i guess).
Any suggestions on the best way to do this?
Im currently using it via uv unwrap. My other options are to do face mapping depending on the normal of the poly. Or to use the box mapping in the unwrap dialog, which gives sligtly difrent result than what i want(but its possible to tweak it i guess).
Any suggestions on the best way to do this?
