youngy
12-21-2005, 08:35 AM
Hi, I have attached a photo of a section of a building I am currently modeling. Can anyone offer me some advice as to how I can best represent the level of detail shown regarding the blockwork design, such as around the windows and across the building in general?
I have built the basic shell/skin of the building but I am now faced with the problem of how to add the detail.
Should I build each block in 3d and sit them into the building, leaving them slightly sticking out? Or should this be acheived with a texture and lots of material maps? Any help much appreciated,
Thanks
Barry
I have built the basic shell/skin of the building but I am now faced with the problem of how to add the detail.
Should I build each block in 3d and sit them into the building, leaving them slightly sticking out? Or should this be acheived with a texture and lots of material maps? Any help much appreciated,
Thanks
Barry
