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RabidMonkey
12-20-2005, 08:32 PM
I need some advice on this sink.
I need to round out the corners of the sink is there a way to curve the edges using polygons in Maya? Or should I just try nurbs (wich im not too comfortable with)

http://img309.imageshack.us/img309/8128/sink9no.jpg (http://imageshack.us/)

Gadzooks
12-20-2005, 08:56 PM
Have you tried chamfering the interior edges of the sink. It should give the results you need once you sub-d it.
http://www.collinscoopercarusi.com/3DPosts/Image-1.jpg

RabidMonkey
12-22-2005, 12:50 AM
I dont know if its a version issue (im using 5.0) or a user issue, but I couldnt find anything to chamfer the edges. Theres a chamfer verticies option but that didnt work right. I think I solved the problem anyway with the bevel option. It took a few try's and some tweaking to get it right but I think it will work... for now.

http://img287.imageshack.us/img287/6884/sink20ny.jpg

Oh yeah, I dont plan on sub-d'ing it.

RabidMonkey
12-28-2005, 10:37 PM
heres an update...

the finished sink...
http://img336.imageshack.us/img336/7876/sink32tv.jpg

and the kitchen so far....
http://img336.imageshack.us/img336/4144/kitchen7np.jpg



C&C, please.

yes this is my kitchen.. yes its very small. :shrug:

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12-28-2005, 10:37 PM
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