Lucamase
12-19-2005, 06:17 PM
Our LA Studio is seeking Climax an exceptional Environment/prop Artist for a stunning PSP tile.
The ideal candidate should have a minimum of 3 years experience in the industry and have worked on at least 1 published game. The candidate should have good working knowledge of modeling and texturing in Maya with experience on console and if possible handheld experience.
We would like to see extensive experience with environment, vehicular and organic modeling, and be familiar with low poly modeling, especially the processes of poly and texture reduction. This should be demonstrated in the candidate’s portfolio. An eye for lighting and some experience in Particle systems would also be advantageous.
If this sounds like you please apply with work samples and a current resume to Stuart Godfrey on sgodfrey@climaxgroup.com
The ideal candidate should have a minimum of 3 years experience in the industry and have worked on at least 1 published game. The candidate should have good working knowledge of modeling and texturing in Maya with experience on console and if possible handheld experience.
We would like to see extensive experience with environment, vehicular and organic modeling, and be familiar with low poly modeling, especially the processes of poly and texture reduction. This should be demonstrated in the candidate’s portfolio. An eye for lighting and some experience in Particle systems would also be advantageous.
If this sounds like you please apply with work samples and a current resume to Stuart Godfrey on sgodfrey@climaxgroup.com
