View Full Version : still - mech bay
lowpolygon 11-25-2002, 11:54 AM this is a mechbay I am planing to use on my animation. currently it is just a still. I am still working on the rest of the base.
crts and comments welcome
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lowpolygon
11-26-2002, 05:52 AM
WTF!!
I got over 200 views and there is not one comment?!
come on guys, I could really use some crits here
Looks pretty cool, like a shot out of XenoGears. My only crit is that it looks like your hiding your models. Put either a man or robot in the foreground.
lowpolygon
11-26-2002, 07:44 AM
hehehe...
you are right. I am actually hiding the character.
cause I cheared using a single alpha tga . I just put that in quickly for scale purpose. I will definitely have to model some character for this scene.
LordShaitan
11-26-2002, 08:39 AM
The texture on the ground needs work. If you look at the grain ni the texture, and look in comparison of scale to the man, that would mean that some of those "small" scratches and such are as big as a man.
Its very dull, no colors.
Plus Details detail details!!! Very un-intersting without them.
lowpolygon
11-26-2002, 10:15 AM
yes, I agree...it is quite empty.
I will definitely add more details in the mech bay thanks
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