View Full Version : Environment\Character: Shark reef Black Tip
Zardoz 11-25-2002, 11:52 AM here goes guys...it was just for fun but I consider it final. Hope everybody enjoys it.
4 hours work including render...
Waiting for the crits.
Cheers
:beer:
|
|
Zardoz
11-25-2002, 12:00 PM
wireframe...
Ragnakim
11-25-2002, 12:07 PM
Caralho!!!! :eek: Its Beautiful!!!!!!! I love it!! It has a feel of 2D in it!! Just wonderfull!!! I would LOVE to see that animated!! :p Great work Zardoz!! Really great work!!! :thumbsup:
nunoalex
11-25-2002, 12:10 PM
Cool :thumbsup:
I have some critiques tough:
The eye doesn't look that realistic, needs some work.
The dof effect is to much exagerated because the body it pratically on the same plane that the head, probably if there was more prespective the effect would look cooler.
Cheers:beer:
Dangeruss
11-25-2002, 01:24 PM
I agree the DOF effect has to go, or at least be a lot more subtle.
The eye looks fine to me considering how 'dead' sharks eyes appear in documentary footage. What would really bring this image to life, is to use a projector spot with a caustics map coupled with some enviromental effects to greate some shafts of light through the water, and caustic shadows / hilights on the shark itself.
Additional suggestions would be to lower your camera angle and to show the surface of the water from below. I think the shark would appear more ominous if the viewer were in shallow water looking up at the shark.
Nice mesh! I wish it were on my hard drive :)
proton
11-25-2002, 02:28 PM
great work....I would add some little particles floating in the water....
kurt30
11-25-2002, 02:54 PM
awesome model and texture. Maybe instead of DOF, use some heavy fog.
zurfer
11-25-2002, 02:54 PM
I like it but...
as mationed maek some light scatter thru the srface on the sharks back ad particles in water and some smoke to get that thick particle effect...checkout some tutorials on underwater scenes i think they could help you improve the image and i personally agree that the eyes nedd work..i think the specular highlight is to big, try making it sharper and finally what i consider the biggest problem the shark looks to stiff it needs a little felling of being dynamic just bend it so it looks like its swimming now it looks like hes about to tip over on his back and float to the surface at any second and maybe add som bubbles around tha tailfin that could allso make it seem more dynamic.
With a few improvments this could look really good.
Best regards
Peter
CarlCampbell
11-25-2002, 04:23 PM
It'd look much better IMO if you had some caustics AND some sunrays penetrating the water. And yeah, I agree, lose the DOF.
Carl :beer:
Zardoz
11-25-2002, 08:54 PM
Here goes guys. I 'listened' to your crits and I hope that I managed to reach what u all suggested.
:hmm:
CarlCampbell
11-25-2002, 09:23 PM
Cooool! Almost looks like a painting! The caustics are great! The eye still looks weird, maybe up the glossiness a bit because the shine on the surface of the eye looks much too big :thumbsup: Huge improvement though!
Carl :beer:
sumpm1
11-26-2002, 01:23 AM
the light projection is spectacular.the texture is pretty good too
Zardoz
11-26-2002, 10:07 AM
here goes people, the same with different exposures and some colour adjustments...
Zardoz
11-26-2002, 10:11 AM
2nd one...
CarlCampbell
11-26-2002, 10:31 AM
I really like the first one... much more colourful! How about some foreground coral to the bottom left now? Or don't sharks swim that shallow? I'd've thought so though because the surface is just above him, isn't it?
Carl :beer:
Zardoz
11-26-2002, 10:46 AM
hey Carl! the first one was supposed to be FINAL!!!!
The moderators are certainly going to change this to WIP forum...
I'm just kidding with you...tx for the crits and tips on changing my shark pic to make it better.
I don't have much time but I'll try to do some changes. Probably add some sand floor with caustics in it, and change the environment from open sea to shallow waters.
tx for the tips guys
Ragnakim
11-26-2002, 10:47 AM
Dasse!! muito bom Boda! Tás-lhe a dar!!!!
This one even looks more 2D than the first one u did. I just love that look. This would be a perfect work to display in a section called. Before CG Channel........ After CG Channel. I said I loved your first work, but this two last ones, are even better!! :-)))
:love:
nunoalex
11-26-2002, 10:54 AM
Coooll (Muito Bom!!!)
I really prefer the water on the first of the last 3 pics, maybe because it's less saturated, I also agree with the eye, it really need's some touch.
It's a great pic though, it deserves to get into the newtek gallery!!!:bounce:
torbjorn
11-26-2002, 12:47 PM
I think it looks kinda stiff...like it's just been placed there for some reason...you should bend him a bit, like he's actually moving...Like his tail, it should sway..sort of...
Zardoz
11-26-2002, 01:33 PM
Some statistics for these pics:
Shark: 885 polys (without nurbs)
2 lights (above and below) + 1 for volumetrics
Radiosity off and caustics off
Render time with no AA: about 10 mins 1000x480
proton
11-26-2002, 01:35 PM
the pic has really come together....are you happy with the changes you made?
I think it was worth the extra time...gotta love the community.....great work!
spr0g
11-26-2002, 01:43 PM
swwweeeetttt
HapZungLam
11-26-2002, 04:56 PM
i like the 2nd mod. it matches the colour. but the 3rd one is over expose
Zardoz
11-26-2002, 05:01 PM
proton: tx proton, and yep, I'm very happy with the results, and it's all tx to you guys, and your tips.
spr0g: tx, man.
torbjorn: well, it does looks stiff, but it has to do with the camera angle, because on that frame it is really bended..it is swimming and that frame looks like it is straight, but no the upper view we can see the bending.
Dangeruss
11-26-2002, 05:54 PM
Great job on the reworks. I like the image just prior to you last submittion. I think the watter looks great and the caustics on the shark are very realistic. Kudos!
Zardoz
11-26-2002, 07:15 PM
ok people, here goes probably the final pic on this thread. I tried to correct the eye, and added some bubbles...
Tx everybody for the crits and tips. Without your help this pic would a lot worse.
You all are responsible of at least 50% of the final result on this pic.
Tx
pax
:wavey:
Hollis J Wood
11-26-2002, 07:17 PM
THat is trully fantastic, I have a facination with sharks especially the TiGER SHARK, but I must say you really out did your self on her
BiTMAP
12-08-2002, 08:07 PM
much love for the shark :)
recon
12-09-2002, 01:56 AM
I'm sure I posted this reply already, but somehow it got deleted.
My only problem with the image is that there seems to be a "dead" spot in the lighting.
There is a long, dark stripe running alnong the length of his body, where the transition from side to bottom is. A little fill light would help I think.... unless he really does have a dark streek on his skin, in which case never mind!
otherwise, greate job, I love it!
-r
I agree. the dark transition between the bottom and top of the shark is a little drastic. Some cross-scene lighting would add some :thumbsup: to the scene. truly great work tho! great job.
DaKrunch
12-09-2002, 09:58 AM
scary!
:p
Just one thing: i guess the bubbles are too many and too big for bering some meters underwater (where do they come from?)
:applause:
scary man!!!
i like it
Zardoz
12-09-2002, 11:27 AM
Da Krunch: the bubbles are supposed to come from his tail (it's swimming)...probably they are too many. Tx for posting and for the crits.
recon, tex: yep you are right! but I wanted to keep this simple, with no radiosity or any kind of global illumination, so I only used 2 lights, one above and another below. That's why we have that dark stripe in the middle, but I can add another light just to break that. Tx for the tips.
And yes, somehow this thread got a cut...I already had 5 pages...:annoyed: but hey, sh*t happens!
Tx everyone.
BiTMAP
12-09-2002, 10:34 PM
if you make them really small and then getting larger flowing BACK from the shark it might look better, and bubbles seem to usualy have more clairty so try that too...
Zardoz
01-08-2003, 01:22 PM
my shark is still alive...two more pics of the same...
Zardoz
01-08-2003, 01:29 PM
the second one...
Ragnakim
01-08-2003, 02:21 PM
Damn!!! These two are great!!!! :eek: Love it!!!! Just a small suggestion. the bubbles are to visible in the second one. try to give them more transparancy, so that the attention is focused on the shark... and not on the bubbles. :p
Great job Doz!
CarlCampbell
01-08-2003, 02:27 PM
He-hey! I remember this!
I think the bubbles look good. Its not always the rule to have to focus on the main subject so no problem, but I think adding some small fizz (little bubbles) around the tail would do him justice.
Carl :beer:
Blackassheep
01-08-2003, 04:47 PM
Your Model is very good. But I grew up on the Texas Coast catching sharks as a kid, A Black TIp Shark does not have those wiskers like in the front of the head if you are going for realism. Just thought I would throught that at you.
Zardoz
01-09-2003, 11:36 AM
Blackassheep: A Black TIp Shark does not have those wiskers like in the front of the head if you are going for realism.
tx for noting that.
I really did the 'wiskers' (nasal flaps) a 'little' bit larger than usual but some of the models I used really had those things with a reasonable size. See the pic for a reference.
Ragnakim
01-09-2003, 11:54 AM
Boa resposta Boda!! é assim!! dá lhes!! :-P
billyfb
01-09-2003, 01:15 PM
You'll never quit...
Great work as we are getting used too, wich will make things harder for the next try.
All look great in the final pics, pity we don't see the teeth and a short movie, just to see it swim...
Awesomeness
01-10-2003, 01:13 AM
Would you mind if I set this image as my background? I'm a big wildlife fan and find your picture relaxing, much like a shark or fish in the water (when not hunting, mind you).
I hope you'll say yes.
DaliFan
01-10-2003, 01:25 AM
love it, very serene :beer:
illu del'syn
01-10-2003, 01:46 AM
Originally posted by Ragnarok
Caralho!!!! ...
Olha a boca rapaz :)
GG
Nice job
Zardoz
01-15-2003, 09:28 AM
ok guys, go and see my shark attack my sunfish...
Shark attack (http://www.cgtalk.com/showthread.php?s=&postid=343646#post343646)
Skyraider3D
01-15-2003, 11:10 AM
Very nice work. The caustics you added are fantastic! I like the first one of the "exposure test" best.
About the shark model, I agree that the "whiskers" are oversized. I don't think this particular shark has whiskers at all, really. The shark with the big whiskers in your reference photo is a "nurse-shark" and is normally found on the seafloor looking for crabs and stuff. Reef sharks (black tips, white tips, spear sharks...) hunt for fish, rather than animals in the sand, and don't need whiskers. Also the nose is too 'stretched' and tapered. Of the last two pictures the second one is the best by far, as it's hiding these thing.
Don't take my critisism too harsh, please :) I really like your work a lot, and the shark is nice. I'm just trying to be constructive and add some points of interest to this reply ;) I could've answered with just: ":thumbsup:"! :)
Zardoz
01-16-2003, 01:13 AM
Skyraider3D: tx for taking the time to write on my thread.
second, I could never take your criticism harshly (can I say this? god why can't we all use the same language? like portuguese? ;) ) because that's what this site is about. And specially when it comes from someone who seems to know what he's talking about! And also, when it comes from someone whose work I've been following from some time now...like 2 years!! I've been on your site for the first time a long time ago. I'm a big ww2 planes fan. check some of my renders of a F4U with 2 years now...
Very small gallery (http://pwp.netcabo.pt/0235892501/corsair/index.htm)
Skyraider3D
01-16-2003, 01:30 AM
Ey Zardoz! I'm glad you like my work :)
I checked the gallery, the Corsair looks familiar. Have I seen it at The3DStudio.com? ;)
And the sideview of the shark is really nice, just the topview needs some width adjusting (slimmer in the middle, wider at the nose). Perhaps you could use an FFD thingy for that?
I checked the links in your signature... wow, great work! Beast of burden is very impressive! Rendered in Brazil? Have a go at my brand-new E-Light MAXScript (http://www.cgtalk.com/showthread.php?s=&threadid=37508) , I think you'll like it! :)
Zardoz
01-16-2003, 01:35 AM
erhm, skyrider...it's all lightwave...I want to learn max, but for now it's lightwave.
And what you said about the shark (kind of fat) it's correct...I'm at a scentific ilustration course and my professor said the same thing. But he was impressed with what I did in so little time (he doesn't know 3D very well...it's all china ink and scratch board...)
Skyraider3D
01-16-2003, 03:25 AM
ARGH :surprised My bad! OK, Lightwave it is! :)
The blobby 'grain' on the beast render so reminded me of early betas of Brazil... hence the confusion.
*Makes mental note to READ better*
I guess I've been spending too much time behind the monitor today... :hmm:
By the way, from what I've seen Lightwave does amazing things. Don't bother with MAX, I'd say. Since you like WW2 aircraft, have a look here. You'll LOVE it!
http://www.angel.ne.jp/~tochy
Download the movie "1945" and be thoroughly amazed. All made in Lightwave by this Japanese guy with a gift :)
ENJOY!
PS. It's bedtime in Portugal too, you know ;)
Zardoz
01-16-2003, 09:43 AM
yep it was bed time, skyrider3D.
I've seen that 1945 movie...it's awesome!!
Do you play Warbirds?
Skyraider3D
01-16-2003, 12:31 PM
Nope, I don't. I play IL-2 though :) It's great! Ever played that?
PS. Mail me on skyraider3d@hotmail.com before we turn this thread into a chat :)
CGTalk Moderation
01-13-2006, 10:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.