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retardedmonkey
12-16-2005, 06:07 PM
Ok guys this is my first Low Poly character. I have done a couple of faces but none of them have been that great, so I figured I should do a lowpoly character to get better. I will really need help as I go along so please crit this like crazy. I am also trying to actually think through this guy, as usually I just jump into things and it doesnt come out that great. So here is the helmet concept I had, its not anything amazing, and its a mess but whatever :p

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/4c0eb27f.jpg

I am working on the body conept right now so I will post that once I scan it in. While I am working on that I started the helmet and the face, its at 928 tris so far. Hopefully soon I will get some more views up but for now, here it is....

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/14c78c94.jpg

Please crit away!

retardedmonkey
12-17-2005, 10:45 PM
Ok well I had an idea for the clothes, and I decided not to go with a full armor scheme. I started the torso and pants, once again please remember that this is my first full character. I also started making and texturing the shield that will be on his back for good. I am trying to mess around with bump and spec maps, but I really am not noticing that much of a difference. I will post renders of just the shield later, and hopefully someone can help me figure out why it doesnt look right.

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/e1d846bc.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/1dcad762.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/291594f1.jpg

Still working on my drawing skills, but here is the concept for the clothes. The shoes and idea for a weapon, so tell me what ya think of it.

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/4a8760ec.jpg

Please crit....I really want advice, and I can take it so let it all out on my crappy m0del :D

Aggroblakh
12-17-2005, 11:53 PM
It looks ok for your first model, but there is a lot of room for improvement. First off, the body is too small for the head. Assuming it's supposed to be realistically proportioned, the character should be about 8 heads tall.
On a more technical note, you will need at least three edge loops around the knee to prevent it from deforming when it's skinned and weighted.

For a first model, it's good, but not great. You have a good base model though, so you should have no problem fixing it up.

retardedmonkey
12-18-2005, 12:59 AM
So the knee needs at least 3 edge loops *takes a note*...ok. The bottom of the pants are supposed to be just a little bit under the knee, and then the boot starts. Maybe thats why it looks unproportioned? Shouldnt be a problem to fix that up tho. Thanks alot Aggroblakh :)

*edit - Update

Ok here he is with the boots, does this make his proportions look right?

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/a1104208.jpg

pimeto
12-18-2005, 12:27 PM
you must check your propotions of the body!
work with a reference ;)
its a nice start, keep up! :thumbsup:

retardedmonkey
12-19-2005, 04:42 AM
Ok I put a reference up and his body is wrong :banghead: Thanks pimeto, now my head hurts :p

I am redoing the head, I made the original one to low and the mesh was a mess. I am actually kind of happy with this new head, its not top notch yet but its better than the first one. I am not really sure where I can take polys out of the head, if I take them out of the top will that make it look retarded...or is it bad or anything?....um yeah heres the wires. I will get wires of the original head up so you can see the improvement lol. But I am tired now and I just closed max...grrr

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/d7c1d089.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/24f87783.jpg

Gonna tweak the general shape a little I think, but crit anyway I really need it.

retardedmonkey
12-20-2005, 06:51 PM
OK I am going through now and just fixing up what I can, and just adding more detail. I also started on the weapon...just an idea tho, its a mix of a hammer and ax. Oh yeah I changed the shape of the helmet a bit. So here it is, please crit. I feel like I am improving a little as I go :) so I'm getting happy!

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/1b817460.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/30badf9d.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/7791efe2.jpg

Jelmer
12-20-2005, 09:38 PM
nice work so far, much improvement if you compare it with your first render ;) , i think the body is still too small compared with the head, maybe you should work on that a bit. im looking forward to see this skinned/textured

retardedmonkey
12-20-2005, 09:58 PM
Hey thanks Jelmer! Yeah I shortened the body because when I put the new head on the body was too big....so I will make it longer again :)

Ok I am very proud of this hand haha. This is the best hand I have made to date, even tho its crap compared to most here. Its amazing what taking your time will do hehe.

Still working on adding more things in certain areas, I am at 3300 polys. Wires later.

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/41d9ab7a.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/9e9f515c.jpg

Oh yeah is it bad to skin the m0del before I texture it?

retardedmonkey
12-21-2005, 06:15 AM
Ok well I worked some more on the arms, once again I am proud of this because I feel it is yet another improvement. But to other work compared here it isnt close but hopefully I will get there soon :D

Just gonna ask it again since it probably wont be seen up there. Is it ok to skin the character before you unwrap and texture it? I mean does it make it hard to unwrap if hes skin or is it just better to wait?

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/accc7161.jpg

http://img.photobucket.com/albums/v112/slinkysmeagol/Military%20Vehicles/84d1c4da.jpg

grrr....I cant upload the wires for some reason, so I will have to try it again tommorow.

P4p3Rc1iP
12-21-2005, 08:52 AM
Are you planning to give him any armour? His helmet looks cool, but the rest is just plain clothes. Not much of a knight if you ask me...

Keep it up though!

retardedmonkey
12-21-2005, 01:43 PM
Hmm well does a knight have to be decked out in armor? :shrug: I wanted to give him some armor but not have him in all armor. I might give him some sort of breast plate, not sure what I am going to do as far as armor, I am going to look into it :)

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