Lucamase
12-16-2005, 05:28 PM
Climax has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation products and our multi award winning studios are now seeking a highly talented Maya artist.
The ideal candidate should have a minimum of 2 years experience in the industry and worked on at least 1 published game. The candidate should have good working knowledge of modeling and texturing in Maya with experience on console and if possible handheld experience.
We would like to see extensive experience with environment, vehicular and organic modeling, and be familiar with low poly modeling, especially the processes of poly and texture reduction. This should be demonstrated in the candidate’s portfolio. An eye for lighting and some experience in Particle systems would also be advantageous.
If this sounds like you please apply with work samples and a current resume to sgodfrey@climaxgroup.com or for further info please call Stuart Godfrey on 0208 974 7409.
The ideal candidate should have a minimum of 2 years experience in the industry and worked on at least 1 published game. The candidate should have good working knowledge of modeling and texturing in Maya with experience on console and if possible handheld experience.
We would like to see extensive experience with environment, vehicular and organic modeling, and be familiar with low poly modeling, especially the processes of poly and texture reduction. This should be demonstrated in the candidate’s portfolio. An eye for lighting and some experience in Particle systems would also be advantageous.
If this sounds like you please apply with work samples and a current resume to sgodfrey@climaxgroup.com or for further info please call Stuart Godfrey on 0208 974 7409.
