mswertfager
12-12-2005, 10:38 PM
I've created a few poses for a Character defined in Trax editor. The poses funtcion well when I right click on the pose in the visor and choose "apply pose". However, when these same poses are dropped into the trax editor, only the 1st of the poses are represented correctly. The poses down the timeline only have their rotation transforms taking effect.
In fact, if I delete the 1st pose in the trax editor, then the second pose on the timeline changes (recieves its translate transforms) and is displayed properly (because it becomes the 1st pose).
- The control curves moved to create the pose are listed as part of the Character (Character Relationship editor).
- Character only include these control curves and the translate and rotate transforms. As, those are the only items needed to position my char.
- "Include Heirarchy" was turned off when creating the character set.
- "Enable clip" checked on poses.
- "Releative Mode" is unchecked and greyed out.
- Using Maya 7.0.
Any advice would be helpful.
-Michael
In fact, if I delete the 1st pose in the trax editor, then the second pose on the timeline changes (recieves its translate transforms) and is displayed properly (because it becomes the 1st pose).
- The control curves moved to create the pose are listed as part of the Character (Character Relationship editor).
- Character only include these control curves and the translate and rotate transforms. As, those are the only items needed to position my char.
- "Include Heirarchy" was turned off when creating the character set.
- "Enable clip" checked on poses.
- "Releative Mode" is unchecked and greyed out.
- Using Maya 7.0.
Any advice would be helpful.
-Michael
