View Full Version : Kaori, Miguel Castrillo Ruiz (3D)
JASdj 12-11-2005, 05:52 PM http://features.cgsociety.org/gallerycrits/92144/92144_1134327142_medium.jpg (http://features.cgsociety.org/gallerycrits/92144/92144_1134327142.jpg)
Title: Kaori
Name: Miguel Castrillo Ruiz
Country: Espana
Software: Maya, Photoshop
She is Kaori, I use Maya for the modeling and texturing and Mental Ray to render it, is my first serious human character whit a complete facial setup and rigging.I try to make it naturaly and freshness.Comments are most welcome. Thanks!!
Other work here:
[http://forums.cgsociety.org/showthread.php?t=245817]
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unwrap
12-12-2005, 12:06 AM
Nice work overall, it seems you've really pulled off a complete high quality setup :thumbsup: . Planning any animations?
TheNeverman
12-12-2005, 01:40 AM
beautiful work... will we get to see her animated?
awesome character.
i would love to see some animation too
AndyH
12-12-2005, 06:50 AM
Excellent work!
I love the character design, and the poses are nice too. Good shader work and very appealing face and hair. Some closeups would be appreciated! The only thing that bugs me a little is her head seems pretty big. Is this a mistake or a stylistic decision?
Superb work anyhow - some more renders would be great!
DangerUs
12-12-2005, 11:10 PM
Nice style you have going here, I like the hairstyle but i think you could have added some setup to the hair as well cause it looks like a helmet esp in the first pose it moves exactly with the head. Theres no gravity to it. Love the expression on the third pose the other ones she kinda looks pissed off.
Love to see more facial expressions.
JASdj
12-14-2005, 11:14 AM
:rolleyes: Thanks for the theards, other image of her face. Sorry for the compresion of the image.
http://storage.msn.com/x1pbglk-vqL4BsuvefvMnLpx1iB4FSj1Bz6wQ9vzeMEoRaFpKhdwLmdHFSAlC35waT21c3KumDdH55vtgSpUyjpGmbSwo4VlTSNOk8RQc-2frD2Zc4LPp4m9hedCBgRwjnZsoptXjmIMOh4OlGUTlIkkA
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12-14-2005, 11:14 AM
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