View Full Version : Poor little carrots
12-09-2005, 01:36 PM
This is my very first animation completed as part of an 8 week maya course. Everything was modelled and textured by myself, apart from Generi rig (A free rig for maya).
If anyone can offer advice on the animation or rendering / composition etc, it would be greatly welcomed as I am still very much learning!
Time taken: 4 days (not including render time) to go from blank scene to final render.
Thanks in advanced,
Animation can be found here:
12-10-2005, 06:17 PM
First, congrats on getting this together in just a few days.
I like the rendering style, it's soft and GI-ish. I think you need to compeltely wipe out that window composition wise. The stuff going on outside the window looks very different rendering-wise from the rest of the shot, and it really distracts from your character. Also, although it may be perspective-accurate, the angle of the table in front of him looks odd and takes up too much space in the composition.
The lip-sync seems to be hitting the right shapes but it hits too "Dead on"- you seem to be hitting the shapes on the exact frame the phoneme is uddered, try to move it all back a few frames so he makes the mouth shape before the sound comes out.
Other than that, really loosen up the whole body. He is completely stiff except his face, and all his head turns are very linear. Get him breathing so he's moving hte whole time, have his shoulers and weight shift while he talks, try to have his head aim more upwards when he hits a higher pitched word sound.
12-13-2005, 10:36 AM
thanks for the help digitalmonkey i'll deffinately try to losen him up next time around, and as for lip sync... its helped a treat allready.
12-13-2005, 11:12 PM
First, the quality of the rendering and the composition all look great to me.
(What / where is the course you're taking, .... I might be interested :) )
As far as whether to have the outdoor scene, or the table or the book, that IMO is all "director decsion", and depends on what you're trying to achieve in the scene. It looks like the assignment you had was to create a 1) quality looking scene, 2) with a character 3) performing dialoque 4) while animated ... and throw in a special effect (rain) while you're at it :)
I agree with T.D.M. that the character is entirely too stiff. He's holding the book perfectly still and when he moves his hands and the book, it moves too perfectly, like a robot. His body is also perfectly motionless. Lip sync looked ok to me. IMO lip sync quality is often over rated / critized on these forums. Go watch the incredibles, or for that matter a live action movie, I think you'll find that most of the time we don't pay much attention to a character's mouth movements. What I think is more important is defining the character by *how* he talks (out of the side of mouth / mouth barely open / shouting wide open / .. etc.
Your "rain" looks weird, looks like a waterfall, if it was raining that hard the drops would be coming straight down, so I'd either alter the trajectory, or reduce the density of the rain, also it doesn't appear to be raining in the backyard ... maybe that was your intention, a "sunshower" ?
Finally, as I am probably only one of the very few people connecting to Cgtalk via 56k dialup, I have to wonder why you're file is ~40M !!! I recompressed it with Sor3 and it came out to ~6Meg !!
Even better is mpeg-1, 1.9MB ! Here is a free encoder :http://www.tmpgenc.net/e_main.html
12-13-2005, 11:12 PM
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