booboo4ever
12-08-2005, 03:51 PM
hello all,
questions -
i have been told that if possible, when rigging and doing other stuff in maya, if possible it is better to use the connection editor than an expression if possible.
so after understanding that, is using a node like the multiply/divide utility or add/subtraction utility in the hypershade just as bad as using an expression.
all i know is that an expression supposedly takes more time to solve, because maya has to do math every frame, and the connection editor is just a one to one relationship so it is faster. so how does the multiply utility compare to these to methods?
thanks as always for any help
questions -
i have been told that if possible, when rigging and doing other stuff in maya, if possible it is better to use the connection editor than an expression if possible.
so after understanding that, is using a node like the multiply/divide utility or add/subtraction utility in the hypershade just as bad as using an expression.
all i know is that an expression supposedly takes more time to solve, because maya has to do math every frame, and the connection editor is just a one to one relationship so it is faster. so how does the multiply utility compare to these to methods?
thanks as always for any help
