View Full Version : still: subwoofer
Pavanelli 11-23-2002, 05:40 PM this is my subwoofer
with skylight test
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CarlCampbell
11-23-2002, 05:51 PM
Really cool! Although the cage covering the speaker should be a bit rounded at the edges, and have some specularity too. Also, the base of the woofers look very boxy in comparison to the rest, but I bet the real ones are like that any way, you might wanna chamfer the edges to catch a highlight though.
Other than that, good going! :thumbsup:
Carl :beer:
Pavanelli
11-24-2002, 02:18 AM
Originally posted by CarlCampbell
Really cool! Although the cage covering the speaker should be a bit rounded at the edges, and have some specularity too. Also, the base of the woofers look very boxy in comparison to the rest, but I bet the real ones are like that any way, you might wanna chamfer the edges to catch a highlight though.
Other than that, good going! :thumbsup:
Carl :beer:
thanks for your oppinion
i will think about
JBruckner
11-24-2002, 03:19 AM
Very nice, what progie did you use?
bi0hazard
11-24-2002, 04:58 AM
Woah i got the same!!!!
I have no idea what these look like in real life but are they really that rough looking? It looks sorta like sandpaper on the outside. It looks like a good model. Nice work.
Zacke
11-24-2002, 09:05 AM
Nice pic! The only problem is that I dont see any subwoffer in it. :p
Daveaustin
11-24-2002, 11:51 AM
Nicely modeled, i've got a mate who used to model items like that.. just one question.. how come you've rendered them on a tarmac surface?? i'm sure it'd help it no end if you positioned them in a more suitable situ.. like a desk or shelf... just a thought :)
fr3drik
11-24-2002, 01:46 PM
Very nice indeed! It kinda looks like the light is too bright though?
Pavanelli
11-25-2002, 12:36 AM
Originally posted by Glitchwolf
Very nice, what progie did you use?
i have used 3D Studio MAX 5.0
and skylight
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