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View Full Version : Det. Citycop, P.I.


Angel_of_Bacon
12-08-2005, 08:11 AM
Just started texturing this guy, going for something a little more cartoony/stylized than the other model I'm working on. 5750 tris.

http://www-personal.umich.edu/%7Ekevinpo/art/CitycopMesh3.jpg
http://www-personal.umich.edu/%7Ekevinpo/art/CitycopMesh3-wire.jpg
Concept: I might throw in one of these sharks if I've got time.
http://www-personal.umich.edu/%7Ekevinpo/art/detcitycopPI.jpg

Wayne Adams
12-08-2005, 11:58 AM
HA! Thats awesome......

Relic
12-08-2005, 01:22 PM
Yea, I am thinking of doing a cartoon character to cause everything I have in my portfolio is realistic and mostly to do with war type stuff.

I like the model except for the jaw, I think its a bit to much, I liked its size in the reference better.

PRIOR
12-08-2005, 03:54 PM
Likin it!! nice character and love the illustration tech you've developed!! only crit i have is i think he needs a haircut to get inline with the sketch, more mullet Steve Mcqueen stlye and less afro. swoop it into those sideburns dude.

look forward to seeing more dev

retardedmonkey
12-09-2005, 09:34 PM
It looks like there are some areas where polies could be removed, the jaw and hair. Otherwise it looks awsome :) Keep them coming.

powerACE
12-10-2005, 08:56 AM
i liked the cartoony model it looks exactly as the concept drawing :thumbsup:

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12-10-2005, 08:56 AM
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