mattwright
12-08-2005, 12:07 AM
I have a situation where I want to shade an object, so that any faces pointing +Y (up) are rendered white, and completely vertical faces are rendered black... and, stuff inbetween is rendered to a correct grayscale value..
I am trying to create a mask for some snow textures...
any ideas?
Cheers!
Matt
I am trying to create a mask for some snow textures...
any ideas?
Cheers!
Matt
