View Full Version : Particle cloud problem when rendering on a farm

12-05-2005, 11:12 PM
I am using tube particles. I have put some noise on the particlecloud shader as well as a transparency map, and a bumpmap for the shading properties. When i render locally using the render view everything looks great. But when i send the job to the render farm i lose all the noise and surface shading properties. The material attributes as well as the glow work fine. What gives?? am i missing something concerning the maps??


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12-05-2005, 11:12 PM
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