Edvinpoe
12-05-2005, 01:46 PM
hey i am having problems understanding how i do to Mapp Complex Shapes Using Multiple Map Channels ...i tried this tutorial http://www.neilblevins.com/cg_education/map_channels/map_channels.htm but well it just seams a little to advanced for me ....please help
And how do i make a texture for a complex form that dont have any edges showing. Like when you mask a repeated texture mapp to hide the edged and the fact that is tiled
i guess i basicly want to know how to understand masking and material channels work together ....it is so confusing for me right now
-Filip
And how do i make a texture for a complex form that dont have any edges showing. Like when you mask a repeated texture mapp to hide the edged and the fact that is tiled
i guess i basicly want to know how to understand masking and material channels work together ....it is so confusing for me right now
-Filip
