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jowens
12-04-2005, 08:37 AM
Hi,

I'm working in Maya 7.0.

I created a texture reference object for a model, but when I animate it, the textures still "swim". The 3dplacement nodes aren't a part of the heirarchy or anything.

Any ideas what's going on?

Hmmm...did some tests while writing this up. Seems like the texture reference object, though created, doesn't work on subdivision models, but does work on poly models. Is this the case? Any work around? I was hoping to leave my model as a subD, I wanted to keep the smooth deformations when animating.

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12-04-2005, 08:37 AM
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