View Full Version : Visibility Track
globex 12-04-2005, 02:49 AM I need about 50 objects to disapear from scene at a keyframe. As far as I understand, I need to use the visibility track to do this. It's all good. I've already done 10 objects and getting tired. Is there a way to copy a Visibility track into another object?
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-Vormav-
12-04-2005, 03:06 PM
There is a much easier way to do this: Select all of your objects, go into autokey mode, go to the frame before they disappear. Go into the properties for one of your objects, and lower then increase the visibility attribute to 1.0. Go to the next frame, and set it to 0. This will key visibility for all of them all in one go. No need to do that one at a time.
Even easier: Move all of these objects to their own layer. Now, if you right click on the layer in the layer window and select object properties, you get a dialogue that lets you set the properties of every object in the layer all at once. Key the visibility there.
Alternatively, you could also just hide/show them, and render your animation in parts. Keyframing visibility can be an unnecessary pain in the ass.
If you really want to copy and paste, you can't copy and paste individual keys, but you can copy and paste controllers. So, you could right click on the 'visibility' controller in either the curve editor or the dope sheet, select copy, and then just paste it right over the visibility controller of your other objects.
thrischan
12-04-2005, 04:53 PM
I agree with -Vormav-
Or even easier, link the 50 objetct to a parent helper, then animate the helperīs visibility : the children will inherit vivibility as long as they have the "inherith visibily" option ON in the properties dialog (it is on by default). This way you just control 1 track.
Hope it helps!!
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